Vector4
Represents a vector with four single-precision floating-point values.
let vec4 = new Vector4(x: number = 0, y: number = 0, z: number = 0, w: number = 1)
Instance properties
x
: The x component of the vector.y
: The y component of the vector.z
: The z component of the vector.w
: The w component of the vector.
Static properties
One
: Gets the vector (1,1,1,1).UnitX
: Gets the vector (1,0,0,0).UnitY
: Gets the vector (0,1,0,0).UnitZ
: Gets the vector (0,0,1,0).UnitW
: Gets the vector (0,0,0,1).Zero
: Gets the vector (0,0,0,0).
Instance methods
clone
vec4.clone(): Vector4
Returns a new Vector2 with the same x, y, z and w values as this one.
equals
vec4.equals(v: Vector4): boolean
Returns true if the components of this vector and v are strictly equal; false otherwise.
length
vec4.length(): number
Returns the length of the vector.
lengthSqr
vec4.lengthSqr(): number
Returns the length of the vector squared.
distance
vec4.distanceTo(v: Vector4): number
Computes the Euclidean distance between the two given points.
distanceSqr
vec4.distanceToSqr(v: Vector4): number
Computes the Euclidean distance squared between the two given points.
Static methods
add
Vector4.add(v1: Vector4, v2: Vector4): Vector4
Adds two vectors together.
sub
Vector4.sub(v1: Vector4, v2: Vector4): Vector4
Subtracts the second vector from the first.
multiply
Vector4.multiply(v1: Vector4, v2: Vector4): Vector4
Returns a new vector whose values are the product of each pair of elements in two specified vectors.
divide
Vector4.divide(v1: Vector4, v2: Vector4): Vector4
Divides the first vector by the second.
addScalar
Vector4.addScalar(v: Vector4, s: number): Vector4
Adds the scalar value s to this vector's x, y, z and w values.
subScalar
Vector4.subScalar(v: Vector4, s: number): Vector4
Subtracts the scalar value s to this vector's x, y, z and w values.
multiplyScalar
Vector4.multiplyScalar(v: Vector4, s: number): Vector4
Multiplies a vector by a specified scalar.
divideScalar
Vector4.divideScalar(v: Vector4, s: number): Vector4
Divides the specified vector by a specified scalar value.
dot
Vector4.dot(v1: Vector4, v2: Vector4): Vector4
Returns the dot product of two vectors.
cross
Vector4.cross(v1: Vector4, v2: Vector4): Vector4
Returns the cross product of two vectors.
normalize
Vector4.normalize(v: Vector4): Vector4
Returns a vector with the same direction as the specified vector, but with a length of one.
max
Vector4.max(v1: Vector4, v2: Vector4): Vector4
Returns a vector whose elements are the maximum of each of the pairs of elements in two specified vectors.
min
Vector4.min(v1: Vector4, v2: Vector4): Vector4
Returns a vector whose elements are the minimum of each of the pairs of elements in two specified vectors.
applyQuat
Vector4.applyQuat(v: Vector4, q: Quaternion)
Applies a Quaternion transform to this vector.
applyMat3
Vector4.applyMat3(v: Vector4, m: Matrix3): Vector4
Transforms a vector by a specified 3x3 matrix.
lerp
Vector4.lerp(v1: Vector4, v2: Vector4, alpha: number): Vector4
Linearly interpolate between this vector and v, where alpha is the percent distance along the line - alpha = 0 will be this vector, and alpha = 1 will be v.
clamp
Vector4.clamp(v: Vector4, min: Vector4, max: Vector4): Vector4
Restricts a vector between a minimum and a maximum value.
negate
Vector4.negate(v: Vector4): Vector4
Negates a specified vector.
abs
Vector4.abs(v: Vector4): Vector4
Returns a vector whose elements are the absolute values of each of the specified vector's elements.