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Enums

Easing

enum Easing {
Linear,
Out,
In,
InQuad,
OutQuad,
InOutQuad,
InCubic,
OutCubic,
InOutCubic,
InQuart,
OutQuart,
InOutQuart,
InQuint,
OutQuint,
InOutQuint,
InSine,
OutSine,
InOutSine,
InExpo,
OutExpo,
InOutExpo,
InCirc,
OutCirc,
InOutCirc,
InElastic,
OutElastic,
OutElasticHalf,
OutElasticQuarter,
InOutElastic,
InBack,
OutBack,
InOutBack,
InBounce,
OutBounce,
InOutBounce,
}

Layer

enum Layer {
Background = 'Background',
Foreground = 'Foreground',
Fail = 'Fail',
Pass = 'Pass',
Overlay = 'Overlay',
}

Origin

enum Origin {
TopLeft = 'TopLeft',
TopCenter = 'TopCentre',
TopCentre = 'TopCentre',
TopRight = 'TopRight',
CenterLeft = 'CentreLeft',
Center = 'Centre',
CenterRight = 'CentreRight',
CentreLeft = 'CentreLeft',
Centre = 'Centre',
CentreRight = 'CentreRight',
BottomLeft = 'BottomLeft',
BottomCenter = 'BottomCentre',
BottomCentre = 'BottomCentre',
BottomRight = 'BottomRight',
}

LoopType

enum LoopType {
LoopForever = 'LoopForever',
LoopOnce = 'LoopOnce',
}

Parameter

enum Parameter {
None = '',
FlipHorizontal = 'H',
FlipVertical = 'V',
AdditiveBlending = 'A',
}

SampleLayer

enum SampleLayer {
Background,
Fail,
Pass,
Foreground,
}

TriggerName

enum TriggerName {
HitSound = 'HitSound',
HitSoundClap = 'HitSoundClap',
HitSoundFinish = 'HitSoundFinish',
HitSoundWhistle = 'HitSoundWhistle',
Passing = 'Passing',
Failing = 'Failing',
}